The power of adaptive learning is endless as it allows custom-tailored learning experience for learners. In this article, I will be talking about the benefits of adaptive learning in corporate training. Adaptive Learning In Corporate Training: 6 Benefits You Should Know About The learning industry has seen rapid advances with the introduction of newer modes […]
Author: Suresh Kumar DN
Virtual Reality In eLearning: A Case Study On Safety Training
Over the past two years, corporations have been developing and implementing Virtual Reality training solutions. In this article, I will be talking about how we implemented Virtual Reality in corporate training. A Case Study On Safety Training: How To Use Virtual Reality In eLearning I was long thinking of implementing Virtual Reality in one of […]
A Case Study On Gamification In Corporate eLearning
Successful corporate eLearning is all about engagement. Games, when used in eLearning, make online training fun, entertaining and engaging for learners. In this article, I will discuss a case study on a gamification solution that we delivered, which resulted in better learner engagement. A Case Study On Gamification: Taking Corporate eLearning To The Next Level! […]
Effective Use Of Collaboration And Social Learning At Workplace To Improve Learning And Performance
Collaboration is the key to being a successful learning organization. Social learning in the workplace plays a big part in a collaborative learning environment. In this article, I will share my thoughts on how collaborative tools can help employees learn better and improve their work performance. How Collaboration And Social Learning In The Workplace Improve […]
5 Key Benefits Of Enterprise Gamification
Gamification has several key benefits for organizations looking to enhance their current trainings as well as develop a better application of the Subject Matter. In this article, I will briefly present 5 key benefits of enterprise gamification. What Are The Main Benefits Of Enterprise Gamification? In my last articles on gamification and game-based learning, I […]
6 Key Benefits Of Mobile Learning
Wondering what the Key Benefits Of Mobile Learning really are? Check the 6 Key Benefits Of Mobile Learning to help your organization thrive. In this article, I am covering 6 key benefits of mobile learning that I think organizations can see as quick wins. The Key Benefits Of Mobile Learning You Should Know About With […]
Why Use Digital Body Language And Learning Analytics?
Collecting and combining data can clearly provide valuable information in designing and developing smart learning. The potential of learning analytics to enable smart learning remains a non-investigated concept. In this article, I discuss digital body language and learning analytics. Digital Body Language And Learning Analytics Learning and Development today should be all about the learner—what […]
Using Design Thinking To Create Better Custom eLearning Solutions
Design thinking is a recent phenomenon in the world of eLearning and it is a method that combines empathy, ideation, and problem-solving of complex and undefined problems. In this article, I will discuss how design thinking can be applied to create better eLearning courses. How To Use Design Thinking To Create Better Custom eLearning Solutions […]
Using Kolb’s Learning Styles To Create Engaging Custom eLearning Courses
Kolb’s learning styles help in understanding what works well when we are designing courses. An intricate model, Kolb’s learning cycle is often used to explain the learning process. I will share my thoughts on how Kolb’s model can be used to create better eLearning courses. How To Use Kolb’s Learning Styles To Create Engaging Custom […]
The Role Of Artificial Intelligence In Learning
The Role Of Artificial Intelligence In Learning Artificial Intelligence (AI) makes it possible for machines to learn from experience, adjust to new inputs, and perform human-like tasks. Taking these cues, AI can also be applied to learning. In this article, I will be sharing my views about the ways in which AI can be used […]